Blender Git Commit Log

Git Commits -> Revision 158568e

May 8, 2015, 08:45 (GMT)
Another curve mapping to control bending stiffness along hair strands.

This already exists for goal springs. Bending stiffness, however, is
preferable to global goal springs for physical realism. Controlling
stiffness in this way allows using bending forces to also simulate
unconventional hair, such as clumpy strands that are thicker and stiffer
at the base.

Note that hair interaction can also be simulated with this tool in some
way, although eventually better methods may be needed for such effects.

Commit Details:

Full Hash: 158568e347ee88aaf260cdb97e37395182b274e5
Parent Commit: 345f68f
Lines Changed: +67, -4

7 Modified Paths:

/release/scripts/startup/bl_ui/properties_object.py (+4, -0) (Diff)
/source/blender/blenkernel/intern/cache_library.c (+15, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_cache_library_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_cache_library.c (+13, -1) (Diff)
/source/blender/physics/intern/BPH_mass_spring.cpp (+28, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021