Blender Git Commit Log
Git Commits  -> Revision 1636672
		
			
			
		
| Revision 1636672 by Julian Eisel (soc-2019-openxr, temp-ghost_openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) June 14, 2019, 00:41 (GMT) | 
| Draw into OpenGL offscreen context in the DirectX window. The window doesn't show anything of course. However we draw (at least I assume it does) as regular, just into a window offscreen context. A valid 3D view is created in the window. It's not visible but you see cursor changes as you move over the window. So handling works. | 
Commit Details:
Full Hash: 16366724bd7f7c7e6904ba96ec27d86054c4cb65
Parent Commit: fc8127d
Lines Changed:  +106,  -12
7 Modified Paths:
/intern/ghost/GHOST_C-api.h (+5, -0) (Diff)
/intern/ghost/GHOST_IContext.h (+2, -0) (Diff)
/intern/ghost/intern/GHOST_C-api.cpp (+7, -0) (Diff)
/source/blender/makesdna/DNA_windowmanager_types.h (+2, -0) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+66, -4) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+23, -8) (Diff)
/source/blender/windowmanager/wm_window.h (+1, -0) (Diff)
/intern/ghost/GHOST_IContext.h (+2, -0) (Diff)
/intern/ghost/intern/GHOST_C-api.cpp (+7, -0) (Diff)
/source/blender/makesdna/DNA_windowmanager_types.h (+2, -0) (Diff)
/source/blender/windowmanager/intern/wm_operators.c (+66, -4) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+23, -8) (Diff)
/source/blender/windowmanager/wm_window.h (+1, -0) (Diff)


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