Blender Git Commit Log

Git Commits -> Revision 16d4373

Revision 16d4373 by Jacques Lucke (master)
July 11, 2020, 14:24 (GMT)
Nodes: move Math, Vector Math and Value shader nodes to c++ files

This required a little bit of refactoring, because we were using c-only
syntax for the gpu shader names. All tests are still passing.

Commit Details:

Full Hash: 16d4373158a96d44fb105463f78e53566d0c784e
Parent Commit: 415d3ee
Lines Changed: +388, -313

3 Added Paths:

/source/blender/nodes/shader/nodes/node_shader_math.cc (+160, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_value.cc (+51, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+174, -0) (View)

3 Deleted Paths:

/source/blender/nodes/shader/nodes/node_shader_math.c (+0, -115)
/source/blender/nodes/shader/nodes/node_shader_value.c (+0, -51)
/source/blender/nodes/shader/nodes/node_shader_vector_math.c (+0, -144)

1 Modified Path:

/source/blender/nodes/CMakeLists.txt (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021