Blender Git Commit Log

Git Commits -> Revision 1753177

Revision 1753177 by Dalai Felinto (master)
January 4, 2019, 13:27 (GMT)
Partial fix T60148: EEVEE hangs when anamorphic bokeh is too low

Fixed by setting the limit to the original limit I used for Cycles.
Rendering still goes extremely slow when bokeh is lower than 1.0.

But at least now it is "waitable". With lower numbers than 0.01 I don't
think we would ever get a render to finish.

@fclem feel free to address the real root of the problem, but I'm afraid
it may be a limitation of the algorithm you are using.

Commit Details:

Full Hash: 1753177ad8acfabbcc74c3d8e20fa874f2b97167
Parent Commit: 32ae3ab
Lines Changed: +8, -1

2 Modified Paths:

/source/blender/blenloader/intern/versioning_280.c (+7, -0) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021