Blender Git Commit Log

Git Commits -> Revision 1c91b6e

Revision 1c91b6e by Clément Foucault (master)
January 11, 2019, 15:00 (GMT)
UVEdit: Port texpaint_loop_wire to batch request

This removes code duplication and put an end to the old "create at request"
batch creation.

Also it uses the same vbo as the uv layer used for shading. Reducing VRAM
usage.

Also fixes the modified uv display in uv edit mode.

Commit Details:

Full Hash: 1c91b6ee29845c323ffd3f477b56f3a68f4e76be
Parent Commit: 621a6d4
Lines Changed: +41, -68

6 Modified Paths:

/source/blender/draw/intern/draw_cache_impl.h (+2, -3) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+11, -55) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+16, -10) (Diff)
/source/blender/gpu/GPU_shader.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+6, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_vert.glsl (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021