Blender Git Commit Log
Git Commits -> Revision 1d40503
Revision 1d40503 by Lukas Stockner (temp-udim-images) June 11, 2018, 20:21 (GMT) |
Change out-of-bounds color for tiled images in GLSL to match missing images |
Commit Details:
Full Hash: 1d4050321091145ac51d717f73ac1d97d8460443
Parent Commit: d6f9e6b
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)