Blender Git Commit Log

Git Commits -> Revision 1d40503

Revision 1d40503 by Lukas Stockner (temp-udim-images)
June 11, 2018, 20:21 (GMT)
Change out-of-bounds color for tiled images in GLSL to match missing images

Commit Details:

Full Hash: 1d4050321091145ac51d717f73ac1d97d8460443
Parent Commit: d6f9e6b
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021