Blender Git Statistics -> Branches -> temp-udim-images

"Temp-udim-images" branch

Total commits : 7 885
Total committers : 51
First Commit : April 12, 2016
Latest Commit : July 4, 2018

Commits by Month

DateNumber of Commits
July, 2018121
June, 20181086
May, 20181236
April, 2018727
March, 2018283
February, 2018294
January, 2018315
December, 2017216
November, 2017329
October, 2017198
September, 2017150
August, 2017269
July, 2017348
June, 2017354
May, 2017446
April, 2017478
March, 2017292
February, 2017265
January, 201747
December, 201621
November, 201660
October, 2016177
September, 201653
August, 201660
July, 20164
June, 201623
May, 20164
April, 201629


AuthorNumber of Commits
Campbell Barton2 002
Clément Foucault1 303
Sergey Sharybin933
Dalai Felinto903
Mike Erwin479
Bastien Montagne478
Brecht Van Lommel328
Jeroen Bakker241
Julian Eisel202
Germano Cavalcante178
Sybren A. Stüvel163
Joshua Leung146
Luca Rood100
Lukas Stockner66
William Reynish60
Pablo Vazquez55
Lukas Toenne38
Antonio Vazquez27
Mai Lavelle22
Gaia Clary20
Philipp Oeser16
Thomas Beck15
Inês Almeida13
Alexander Romanov10
Christian Hubert10
Joerg Mueller7
Nick Milios5
Tamito Kajiyama5
Antony Riakiotakis4
Benjamin Summerton4
Aaron Carlisle3
Kévin Dietrich3
Martijn Berger3
Vuk Gardaševi?3
Aleksandr Zinovev2
Danrae Pray2
Luc Revardel2
Andrea Weikert1
Falk David1
Howard Trickey1
Ish Bosamiya1
Khanh Ha1
Macelaru Tiberiu1
Philippe Schmid1
Stefan Werner1
Tobias Mertz1
Ton Roosendaal1
Tuomo Keskitalo1
Willian Padovani Germano1

Popular Files

FilenameTotal Edits

Latest commits Feed

July 4, 2018, 13:17 (GMT)
Change UDIM operator poll functions to return bool
July 4, 2018, 13:17 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
July 4, 2018, 12:00 (GMT)
Keymap: resolve group/un-group inconsistencies

Apply grouping changes proposed in T55162

- Ctrl-G to make a group.
- Ctrl-Alt-G to ungroup.
July 4, 2018, 11:54 (GMT)
Fix NLA transform crash
July 4, 2018, 11:46 (GMT)
Keymap: Add back Ctrl-M for mirror
July 4, 2018, 11:04 (GMT)
Keymap: Remove pie menu from tab-key

Based on discussion with @eyecandy & @venomgfx,
we agreed that Tab drag/click, is too easy to accidentally press
while moving the cursor.
It's also not typical to activate the operator on release which
introduces a small lag switching edit-mode.

This is a shame since in some ways its a nice way to re-use the key,
overall it just feels a little too unpredictable for such an important

This commit makes the following changes.

- Tab: toggles edit-mode.
- Ctrl-Tab: opens pie menu.
- Ctrl-AccentGrave: toggles manipulator.

Note, while AccentGrave isn't always available
this shortcut is not essential.
July 4, 2018, 10:54 (GMT)
UI: Fix node triangle always using selected color

Now uses the text color instead.

Thanks to devtalk community for spotting this.
July 4, 2018, 10:54 (GMT)
UI: Default theme use color for value slider item

Matches Flatty Light
July 4, 2018, 10:49 (GMT)
Keymap: use add key instead of verify

Caused Xkey to be added but not delete key.
July 4, 2018, 10:10 (GMT)
CMake: Add missing header file to list of sources
July 4, 2018, 09:33 (GMT)
SoftBody: share point cache between CoW copies

This is the same approach as 98a0bcd4252e952fa5438e9d1b69b0204f8a8746
applied to soft body simulation. In short, CoW copies share the point cache,
and treat it as read-only except when the depsgraph is active.
July 4, 2018, 09:22 (GMT)
SoftBody: refactored sbFree()

This prevents having to wrap each call to sbFree() in an if(ob->soft)
condition and assign ob->soft = NULL after calling.

Furthermore, passing `Object *` allows us to change freeing behaviour
depending on whether the object is an evaluated copy or an original (not
done in this commit yet).
July 4, 2018, 09:22 (GMT)
Softbody: unified copy functions

This unifies two almost-identical functions at the expense of having to
add one single 'flag' value at one call.

This makes copy_softbody() aware of the source/dest objects, allowing it
to make a distinction between doing depsgraph evaluation copies and real
object copies. This will be used in an upcoming commit to ensure that
the pointcache is shared between CoW copies, similar to the current
approach for rigidbody simulation.
July 4, 2018, 08:31 (GMT)
Fix T55750: Crash on moving sequencer strip

Custom-data free callback was freeing transform data too.
July 4, 2018, 00:23 (GMT)
UI: Adjust width of Pivot, Shading and Transform Orientations popovers
July 3, 2018, 17:55 (GMT)
UI: adjust popover width for overlays & toolbar
July 3, 2018, 17:55 (GMT)
UI: optional ui-unit-width for popovers

Some popovers don't fit well with the default width,
allow panels to adjust as needed.
July 3, 2018, 17:40 (GMT)
T55441: Pop-over large arrow offset when wide
July 3, 2018, 17:22 (GMT)
View3D: Remove v3d->zbuf

This is because depth test is set before drawing anything now. There is no
case where we want to draw without depth test that is not selection and
this case is not handle by v3d->zbuf anymore.

UI assume depth test is off by default. The DRWManager assume it's on.

This should fix T55623.
July 3, 2018, 16:45 (GMT)
UI: add tool properties contexts

Currently unused, create for add-ons to populate.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018