Blender Git Commit Log

Git Commits -> Revision 2214c39

Revision 2214c39 by Sergey Sharybin (cycles-x)
May 12, 2021, 12:56 (GMT)
Cycles X: Switch sample count pass from float to uint

This way we will never run into rounding issues when relying on a
per-pixel sample count value.

There is some code duplication between the film conversion and the
pass accessor. Ideally we will de-duplicate the per-pixel processing
logic, but is better if that happens as a separate refactor.

Commit Details:

Full Hash: 2214c3910623b6c34652248589e64e75aff0043e
Parent Commit: e1b6b97
Lines Changed: +29, -12

6 Modified Paths:

/intern/cycles/integrator/denoiser_oidn.cpp (+1, -1) (Diff)
/intern/cycles/kernel/device/cuda/kernel.cu (+2, -2) (Diff)
/intern/cycles/kernel/kernel_accumulate.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_adaptive_sampling.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_film.h (+9, -2) (Diff)
/intern/cycles/render/pass_accessor.cpp (+15, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021