Blender Git Commit Log

Git Commits -> Revision 3032eb3

Revision 3032eb3 by Sergey Sharybin (compositor-2016)
June 8, 2016, 19:45 (GMT)
Fix T48582: Rigidbody simulation issue with new depsgraph

Being granular means we need to re-build depsgraph a bit more often..

The issue was caused by rigidbody requiring some special nodes to
handle physics which were not created with just tagging object for
update.

Commit Details:

Full Hash: 3032eb31dfcd2677b96e6653b7dba54f90509b45
Parent Commit: 938840d
Committed By: Jeroen Bakker
Lines Changed: +29, -17

4 Modified Paths:

/source/blender/editors/include/ED_physics.h (+4, -4) (Diff)
/source/blender/editors/object/object_add.c (+1, -1) (Diff)
/source/blender/editors/physics/rigidbody_constraint.c (+10, -5) (Diff)
/source/blender/editors/physics/rigidbody_object.c (+14, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021