Blender Git Commit Log

Git Commits -> Revision 3074bf0

Revision 3074bf0 by Bastien Montagne (ui-preview-buttons)
April 28, 2015, 17:12 (GMT)
Fix T44522: loop remapping between meshes when using 'nearest vert, best matching normal' modes
would fail on coplanar faces (or smooth verts).

Loop remapping is really a tricky topic... For now, we enhance a bit more
our Frankenfunc by using distance between dest and source polygons as
fallback in case we have too much similar normals...

Probably not a perfect solution, but should be robust enough I hope.

One core question remains open though: do we want to stick to 'use only seams
to detect UV islands'? This makes things much simpler, but will obviously fail
in case of actual islands without matching seams. :/

Commit Details:

Full Hash: 3074bf0a71736413fb1b1c8323755110cfdd99be
Parent Commit: 0b79f0c
Lines Changed: +52, -17

1 Modified Path:

/source/blender/blenkernel/intern/mesh_remap.c (+52, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021