Blender Git Commit Log

Git Commits -> Revision 356ed34

October 30, 2014, 14:59 (GMT)
Disabled the hair preview feature in the code, due to limited usefulness.

Interpolating hairs in a meaningful way is a quite difficult problem.
It works ok-ish for child hairs as long as they don't move, but with
motion the direction of interpolated hairs can become quite nonsensical
quickly.

Probably a better way to create simulation previews is to limit
simulation to a particular well-defined area (like render preview
borders), but run it in full detail in that area. The error from
omitting some interaction should still be much less than orientation
errors from interpolation.

Commit Details:

Full Hash: 356ed34ba53869cc6925843c53180f11c6a47582
Parent Commit: 2f1631f
Lines Changed: +15, -1

4 Modified Paths:

/release/scripts/startup/bl_ui/properties_particle.py (+2, -1) (Diff)
/source/blender/blenkernel/BKE_particle.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/cloth.c (+3, -0) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021