Blender Git Commit Log
Git Commits -> Revision 38655c4
Revision 38655c4 by Clément Foucault (tmp-pointcloud-render) July 15, 2020, 11:23 (GMT) |
PointCloud: Make geometry follow camera A bit like billboards. This will allow to use less geometry in the future. |
Commit Details:
Full Hash: 38655c43fb37dba2b90395078f47f4d4cc66d930
Parent Commit: 102f66c
Lines Changed: +26, -9
4 Modified Paths:
/source/blender/draw/engines/overlay/shaders/outline_prepass_vert.glsl (+1, -1) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl (+3, -2) (Diff)
/source/blender/draw/intern/shaders/common_pointcloud_lib.glsl (+21, -6) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+1, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_pointcloud_vert.glsl (+3, -2) (Diff)
/source/blender/draw/intern/shaders/common_pointcloud_lib.glsl (+21, -6) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+1, -0) (Diff)