Blender Git Commit Log
Git Commits -> Revision 38c6437
Revision 38c6437 by Julian Eisel (HMD_viewport) March 17, 2016, 14:56 (GMT) |
Use initial camera rotation as starting rotation for HMD We have to store the previous orientation quaternion so we can get the delta rotation to apply to the object. For now I added a global variable - ugly but works ;) Currently, you have to set the camera to use quaternion rotation mode, others aren't really usable yet. |
Commit Details:
Full Hash: 38c6437df7246c4019a8036563038f5b1071d7ae
Parent Commit: 53d1c4e
Lines Changed: +21, -7
1 Modified Path:
/source/blender/editors/space_view3d/view3d_edit.c (+21, -7) (Diff)