Blender Git Commit Log
Git Commits -> Revision 3bed8a7
October 15, 2019, 20:33 (GMT) |
Refactor GPU viewport onscreen drawing for "upside down" drawing Reduces code duplication for the DirectX specific upside down drawing. Didn't actually test the upside down drawing, since I need to do that on Windows. |
Commit Details:
Full Hash: 3bed8a73384d110213466515d0d7abdeb2c82bf2
Parent Commit: ff03e3b
Lines Changed: +27, -67