Blender Git Commit Log
Git Commits -> Revision 3d17ece
Revision 3d17ece by Clément Foucault (master) April 20, 2017, 11:07 (GMT) |
Eevee: Start Implementation of Cascaded Shadow Maps |
Commit Details:
Full Hash: 3d17ece53924aae7289d279bf139ca444dd5bf82
Parent Commit: b386828
Lines Changed: +151, -23
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee.c (+18, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+117, -21) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+15, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+0, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+117, -21) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+15, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+0, -1) (Diff)