Blender Git Commit Log
Git Commits -> Revision 438923a
Revision 438923a by Clément Foucault (tmp-texture-sampler) May 25, 2020, 08:48 (GMT) |
GPU: Texture: Enable support for multiple texture units bind. This makes possible to bind a texture up to GPU_TEX_MAX_BIND texture units. Multiple binds can be useful to sample a texture using different sampler state. |
Commit Details:
Full Hash: 438923aabe499a000dc85eac44604d1a80758ac5
Parent Commit: 0449d2f
Lines Changed: +48, -29
1 Modified Path:
/source/blender/gpu/intern/gpu_texture.c (+48, -29) (Diff)