Blender Git Commit Log
Git Commits -> Revision 457eadf
Revision 457eadf by Lukas Stockner (compositor-2016) June 8, 2016, 19:45 (GMT) |
Cycles: Use faster ray-quad-intersection test The original quad intersection test works by just testing against the two triangles that define the quad. However, in this case it's actually faster to use the same test that's also used for portals: Determining the distance to the plane in which the quad lies, calculating the hitpoint and checking whether it's in the quad by projecting onto the sides. Reviewers: brecht, sergey, dingto Reviewed By: dingto Differential Revision: https://developer.blender.org/D2045 |
Commit Details:
Full Hash: 457eadf812e609862dd4afedc6a79c5b192e6b79
Parent Commit: 12523d9
Committed By: Jeroen Bakker
Lines Changed: +19, -26