Blender Git Commit Log

Git Commits -> Revision 4926e74

November 29, 2019, 14:23 (GMT)
Overlay Engine: Add SMAA to replace FXAA

This gets rid of the TAA which needs to be added back

Commit Details:

Full Hash: 4926e7413d5b58fba264cdd267586174f8fab816
Parent Commit: 2c5cd81
Lines Changed: +16718, -142

3 Added Paths:

/source/blender/draw/engines/overlay/shaders/antialiasing_vert.glsl (+29, -0) (View)
/source/blender/draw/intern/shaders/common_smaa_lib.glsl (+1436, -0) (View)
/source/blender/draw/intern/smaa_textures.h (+15076, -0) (View)

7 Modified Paths:

/source/blender/draw/CMakeLists.txt (+3, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_antialiasing.c (+95, -72) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_outline.c (+1, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+9, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+28, -47) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl (+40, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021