Blender Git Commit Log
Git Commits -> Revision 4f8fd8c
Revision 4f8fd8c by Daniel Stokes (master) July 25, 2013, 23:42 (GMT) |
BGE Fix [#18804] Shadow type faces cast onto invisible faces (non-GLSL) Changing the RayHit method to ignore invisible faces |
Commit Details:
Full Hash: 4f8fd8c68bc4d833f48e8e67ca583b496d0c125b
SVN Revision: 58610
Parent Commit: 09a9aa5
Lines Changed: +12, -0