Blender Git Commit Log
Git Commits -> Revision 5536243
Revision 5536243 by Julian Eisel (soc-2019-openxr, temp-vr-draw-thread, vamr-openxr-module, vr_scene_inspection) July 20, 2019, 23:10 (GMT) |
Fix troubling memory leak in offscreen viewport drawing I'm not really sure why the leak happened - draw manager kept allocating certain buffers - but I figured I could avoid it by not recreating GPU_offscreen/GPU_viewport on every redraw. This should also improve performance a bit. |
Commit Details:
Full Hash: 55362436d9bd9b41ae9ae29d9b9c7d75134e83a7
Parent Commit: c1d1640
Lines Changed: +59, -17
1 Modified Path:
/source/blender/windowmanager/intern/wm_xr.c (+59, -17) (Diff)