Blender Git Commit Log

Git Commits -> Revision 58ffd8b

February 18, 2015, 10:51 (GMT)
Always make sure the surface modifier has tessfaces available for
building the BVH.

A long long time ago (rB3816554cbc1a40dc5199c8e56e45817ec09128d5) it
was coded such that edges would be used instead of faces for surface
distance calculation. This is pretty much never what you actually want.

Commit Details:

Full Hash: 58ffd8beb3342a73422a5c0a24a04f3fbe299806
Parent Commit: 17a4f32
Lines Changed: +1, -0

1 Modified Path:

/source/blender/modifiers/intern/MOD_surface.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021