Blender Git Commit Log
Git Commits -> Revision 58ffd8b
February 18, 2015, 10:51 (GMT) |
Always make sure the surface modifier has tessfaces available for building the BVH. A long long time ago (rB3816554cbc1a40dc5199c8e56e45817ec09128d5) it was coded such that edges would be used instead of faces for surface distance calculation. This is pretty much never what you actually want. |
Commit Details:
Full Hash: 58ffd8beb3342a73422a5c0a24a04f3fbe299806
Parent Commit: 17a4f32
Lines Changed: +1, -0
1 Modified Path:
/source/blender/modifiers/intern/MOD_surface.c (+1, -0) (Diff)