Blender Git Commit Log

Git Commits -> Revision 5c50820

October 11, 2014, 15:01 (GMT)
Bring back image input, checker, viewer and output nodes

This more like a prove-of-concept change because well, we've got
a dependency solver in the nodes already which seems to work just
fine for the shading nodes. So want to see if this is something we
can use for texture nodes now.

This isn't that far away from the original idea of having some
SVM-like machine for texture nodes.

Hell of a lot of nodes are not gonna to work yet,

Commit Details:

Full Hash: 5c50820e6aa45c8731ed48e01c65d5e762ab9094
Parent Commit: f5c526f
Lines Changed: +198, -142

24 Modified Paths:

/source/blender/nodes/texture/nodes/node_texture_at.c (+6, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_bricks.c (+8, -8) (Diff)
/source/blender/nodes/texture/nodes/node_texture_checker.c (+25, -16) (Diff)
/source/blender/nodes/texture/nodes/node_texture_compose.c (+2, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_curves.c (+2, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_decompose.c (+8, -8) (Diff)
/source/blender/nodes/texture/nodes/node_texture_distance.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c (+6, -6) (Diff)
/source/blender/nodes/texture/nodes/node_texture_image.c (+22, -15) (Diff)
/source/blender/nodes/texture/nodes/node_texture_invert.c (+2, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_math.c (+3, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_mixRgb.c (+4, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_output.c (+4, -7) (Diff)
/source/blender/nodes/texture/nodes/node_texture_proc.c (+31, -31) (Diff)
/source/blender/nodes/texture/nodes/node_texture_rotate.c (+5, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_scale.c (+4, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_texture.c (+2, -2) (Diff)
/source/blender/nodes/texture/nodes/node_texture_translate.c (+4, -3) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToNor.c (+8, -0) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToRgb.c (+4, -4) (Diff)
/source/blender/nodes/texture/nodes/node_texture_viewer.c (+1, -1) (Diff)
/source/blender/nodes/texture/node_texture_tree.c (+0, -2) (Diff)
/source/blender/nodes/texture/node_texture_util.c (+41, -11) (Diff)
/source/blender/nodes/texture/node_texture_util.h (+3, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021