Blender Git Commit Log

Git Commits -> Revision 5f3bfd5

Revision 5f3bfd5 by Sergey Sharybin (compositor-2016)
June 8, 2016, 19:45 (GMT)
Code cleanup, stick closer to a blender code style in GLSL shader

Commit Details:

Full Hash: 5f3bfd5c8fe3029b16aa294bc769fcde54e69fbb
Parent Commit: 6ddba9d
Committed By: Jeroen Bakker
Lines Changed: +146, -146

4 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_basic_geom.glsl (+3, -3) (Diff)
/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+141, -141) (Diff)
/source/blender/gpu/shaders/gpu_shader_vertex.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021