Blender Git Commit Log
Git Commits -> Revision 5fab2ce
Revision 5fab2ce by Clément Foucault (eevee-motionblur-object) June 10, 2020, 17:43 (GMT) |
EEVEE: Motion Blur: Randomize velocity tile boundaries to avoid artifacts This follows the paper implementation. This gives nice results on complex motions. |
Commit Details:
Full Hash: 5fab2ce5004edc93b704d02234c1e658fa024854
Parent Commit: e7744ca
Lines Changed: +15, -2
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl (+15, -2) (Diff)