Blender Git Commit Log

Git Commits -> Revision 5fab2ce

June 10, 2020, 17:43 (GMT)
EEVEE: Motion Blur: Randomize velocity tile boundaries to avoid artifacts

This follows the paper implementation. This gives nice results on complex
motions.

Commit Details:

Full Hash: 5fab2ce5004edc93b704d02234c1e658fa024854
Parent Commit: e7744ca
Lines Changed: +15, -2

1 Modified Path:

/source/blender/draw/engines/eevee/shaders/effect_motion_blur_frag.glsl (+15, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021