Blender Git Commit Log
Git Commits -> Revision cdc2cf4
Revision cdc2cf4 by Andrea Weikert (master) September 20, 2013, 11:55 (GMT) |
FIX: [#27536] GLSL object space normal maps have wrong shading Added object and world space for normal map in GLSL view. |
Commit Details:
Full Hash: cdc2cf4fd3460d48f8613d08001249ccbfec515e
SVN Revision: 60261
Parent Commit: 2cca73e
Lines Changed: +17, -0