Blender Git Commit Log

Git Commits -> Revision 62bbd2e

August 8, 2019, 20:00 (GMT)
Don't swap buffers of offscreen surface OpenGL contexts

This does frame syncing to the regular screen, so hurts performance in
some cases.

Commit Details:

Full Hash: 62bbd2e37d3acddec3454f0c7c6b25cefa18c03b
Parent Commit: ba223df
Lines Changed: +0, -11

3 Modified Paths:

/source/blender/windowmanager/intern/wm_draw.c (+0, -2) (Diff)
/source/blender/windowmanager/intern/wm_surface.c (+0, -8) (Diff)
/source/blender/windowmanager/wm_surface.h (+0, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021