Blender Git Commit Log
Git Commits -> Revision 64e3661
February 16, 2015, 13:30 (GMT) |
Store particle index and randomized value from particle instance modifiers, for use in shaders. The particle instance modifier can now store 2 custom data layers: - Index: the integer index of the particle - Value: a randomized floating point number for shader variation These layers have user-defined names, so multiple particle instance modifiers can be used without overwriting customdata layers. In Cycles the data can be accessed using an Attribute node with the same names. |
Commit Details:
Full Hash: 64e3661434f11b4201c08cac1e99f08853551c86
Parent Commit: 5a14dd7
Lines Changed: +93, -9
5 Modified Paths:
/intern/cycles/blender/blender_mesh.cpp (+47, -0) (Diff)
/release/scripts/startup/bl_ui/properties_data_modifier.py (+4, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+10, -8) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+10, -0) (Diff)
/source/blender/modifiers/intern/MOD_particleinstance.c (+22, -1) (Diff)
/release/scripts/startup/bl_ui/properties_data_modifier.py (+4, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+10, -8) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+10, -0) (Diff)
/source/blender/modifiers/intern/MOD_particleinstance.c (+22, -1) (Diff)