Blender Git Commit Log
Git Commits -> Revision 68ea57a
Revision 68ea57a by Bastien Montagne (asset-engine, asset-engine--archived, id_override_static)
February 10, 2017, 08:23 (GMT)
Fix some crashes when ID would reference itself.
Typical case: bones having constraints targetting other bones from same
armature. ID swap needs remapping here.
Really have to find something better than regular ID copy + swap + relinking
for override operations, this is horribly inneficient, complicated
and... most likely a nest of bugs and worms.
(pretty sure e.g. we still can generate same pointers during writefile
with current code :( ).
Full Hash: 68ea57a09bb8cfb61052a24dd3377ea9c3d54d0b
Parent Commit: cad99ae
Lines Changed: +13, -5
1 Modified Path:
/source/blender/blenkernel/intern/library_override.c (+13, -5) (Diff)