Blender Git Commit Log

Git Commits -> Revision 693265e

Revision 693265e by Julian Eisel (transform-manipulators)
October 20, 2016, 20:11 (GMT)
Use more modern OpenGL for arrow manipulator drawing

Could/should do hings like sharing VBOs between manipulators, using own shader, use GPU_matrix API, etc but would need to figure out requirements some more first.

Commit Details:

Full Hash: 693265e1e9b8c945ab748dab1619e65329a3b737
Parent Commit: 26de2b4
Lines Changed: +230, -42

2 Added Paths:

/source/blender/windowmanager/manipulators/intern/manipulator_library/geom_cone.c (+71, -0) (View)
/source/blender/windowmanager/manipulators/intern/manipulator_library/manipulator_geometry.h (+49, -0) (View)

5 Modified Paths:

/source/blender/windowmanager/CMakeLists.txt (+2, -0) (Diff)
/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c (+46, -29) (Diff)
/source/blender/windowmanager/manipulators/intern/manipulator_library/manipulator_library_intern.h (+17, -0) (Diff)
/source/blender/windowmanager/manipulators/intern/manipulator_library/manipulator_library_utils.c (+45, -0) (Diff)
/source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h (+0, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021