Blender Git Commit Log
Git Commits -> Revision 6a6cb83
Revision 6a6cb83 by Clément Foucault (master) August 18, 2020, 10:26 (GMT) |
Fix T79568 EEVEE: Film transparent not working Since world shader use the same standard output and are considered opaque, we need to set alpha as holdout. |
Commit Details:
Full Hash: 6a6cb83eb306d2b774ad2f029dc7beadc43bf28b
Parent Commit: ca7414c
Lines Changed: +2, -1
1 Modified Path:
/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl (+2, -1) (Diff)