Blender Git Commit Log

Git Commits -> Revision 6adaa42

September 2, 2019, 14:41 (GMT)
EEVEE: Fix spotlight shadow optimization

Spot light can be non-uniform and scale in one direction. This fix makes
sure both directions are taken into account before skipping cubemap faces.

Commit Details:

Full Hash: 6adaa4202a4510d9c9b5985201f1d0ece2b7de25
Parent Commit: 4dd3a97
Lines Changed: +14, -1

1 Modified Path:

/source/blender/draw/engines/eevee/eevee_shadows_cube.c (+14, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021