Blender Git Commit Log

Git Commits -> Revision 6dbc6df

Revision 6dbc6df by Clément Foucault (master)
February 22, 2017, 11:46 (GMT)
Clay Engine: Prepare for Armature drawing.

- Added runtime display matrices to EditBone and bPoseChannel
- Added Object space instance vertex shader and modified the simple lighting shader accordingly

Commit Details:

Full Hash: 6dbc6dfc14e749f929be93a5025b255d41c30941
Parent Commit: e05d3d5
Lines Changed: +58, -9

1 Added Path:

/source/blender/gpu/shaders/gpu_shader_instance_objectspace_variying_color_vert.glsl (+29, -0) (View)

6 Modified Paths:

/source/blender/editors/include/ED_armature.h (+6, -0) (Diff)
/source/blender/gpu/CMakeLists.txt (+1, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+8, -9) (Diff)
/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl (+9, -0) (Diff)
/source/blender/makesdna/DNA_action_types.h (+2, -0) (Diff)
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