Blender Git Commit Log
Git Commits -> Revision 6e85d00
Revision 6e85d00 by Erwin Coumans (master) March 9, 2009, 05:01 (GMT) |
Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera) |
Commit Details:
Full Hash: 6e85d00055d414e6be34f4738790851a63223ab7
SVN Revision: 19231
Parent Commit: abb338d
Lines Changed: +31, -6
7 Modified Paths:
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+5, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+5, -3) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+2, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+13, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+5, -3) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+2, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+13, -3) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -0) (Diff)