Blender Git Commit Log

Git Commits -> Revision 6fcd071

Revision 6fcd071 by Clément Foucault (master)
August 14, 2019, 21:59 (GMT)
GPU: Vertex Format: Increase number of byte per attribute name

This reduces the risks of hash collision while maintaining a small number
of character per attrib.

Commit Details:

Full Hash: 6fcd071c7bcb8c9a5e0a7d0e7a6ef6363e43627e
Parent Commit: 80e9eb6
Lines Changed: +24, -27

2 Modified Paths:

/source/blender/gpu/GPU_vertex_format.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_vertex_format.c (+23, -26) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021