Blender Git Commit Log
Git Commits -> Revision 80e9eb6
Revision 80e9eb6 by Clément Foucault (master) August 14, 2019, 21:59 (GMT) |
Mesh Batch Cache: Split UV an tangent into 2 distinct VBOs This is done because they don't have the same update frequency. UV can be persistent even on geometry update (ex: skinned object) but tangents can change if the normals change. Also the name buffer per vbo was too small to contain all names. |
Commit Details:
Full Hash: 80e9eb66d568311f4acddf5dfe5bbf8f8618f18d
Parent Commit: deb5416
Lines Changed: +102, -65