Blender Git Commit Log

Git Commits -> Revision 7372058

Revision 7372058 by Clément Foucault (master)
February 22, 2019, 15:06 (GMT)
Wireframe: Add object and random coloring option in wireframe mode

The option is separated from the solid mode color option.

Random color uses the same method as solid mode.

Selection state is indicated by a brighter color that is outside the
brightness range of the unselected state colors. The active state is
indicated by the outlines that is, now, still drawn in wireframe mode.

Coloring of the selection / active outline is not optimal because it
can look ugly in some cases of color combination. But the outline color
is using index range coloring so it's not trivial to change the color of
the outline per object. For now we use the same outline color used in solid
mode for consistency and also still add an emphasis on the selected objects.

The Single color option uses the theme color. Maybe it would be nice to
change the name of it in a latter commit to avoid confusion.

Commit Details:

Full Hash: 7372058649666c7b0425c2f4d1a688a65ad11e61
Parent Commit: e278b38
Lines Changed: +148, -49

6 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+3, -1) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+14, -0) (Diff)
/source/blender/draw/modes/object_mode.c (+7, -5) (Diff)
/source/blender/draw/modes/overlay_mode.c (+110, -42) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+12, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021