Blender Git Commit Log

Git Commits -> Revision e278b38

Revision e278b38 by Dalai Felinto (master)
February 22, 2019, 14:53 (GMT)
Fix T61788: Hidden objects reappear after rendering

The change in outliner and viewport visibility (897e047374fa) was made
assuming the bases of the render and viewport depsgraph were
independent. Thus we were deliberately setting base visibility when
rendering:

```
/* When rendering, visibility is controlled by the enable/disable option. */
if (mode == DAG_EVAL_RENDER) {
base->flag |= BASE_VISIBLE;
}
```

However, we were syncing data back to the original depsgraph, leading to
hidden viewport objects to re-appear.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D4391

Commit Details:

Full Hash: e278b38b921d625a11544203808575a7180f75e8
Parent Commit: ce79d86
Lines Changed: +1, -1

1 Modified Path:

/source/blender/blenkernel/intern/layer.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021