Blender Git Commit Log
Git Commits -> Revision 75f1157
Revision 75f1157 by Sergey Sharybin (master) April 22, 2013, 14:56 (GMT) |
Fix #34350: Maya Keyboard map preset problems Two main things: - Made a python operator for selection in a viewport which will de-select everything if nothing is under the mouse. To do so needed to modify VIEW3D_OT_select, so invoke sets mouse location which is later used by exec function. This way it's possible to select stuff from python defined operator. Not best-ever solution since ideally exec() shall not do OpenGL stuff, but we've got this issue in some other operators. We'll solve this later. - Used a keymap from Gianmichele Mariani as a reference, updated his keymap to latest changes in operators. We shall match Maya keymap much better now, thanks for the keymap dude! |
Commit Details:
Full Hash: 75f1157b80fd6a724510dbbef45896cfd7dc33ec
SVN Revision: 56209
Parent Commit: dee74c2
Lines Changed: +1820, -308