Blender Git Commit Log
Git Commits  -> Revision 790b151
		
			
			
		
Revision 790b151 by Clément Foucault (master) June 29, 2017, 15:08 (GMT)  | 
Eevee: Fix T51922: Avoid division by 0. Problem was caused by a division by 0 when rendering the probes. This patch make the visibility equal to 1.0 in this case.  | 
Commit Details:
Full Hash: 790b15112b630b60e3bb78407f258995685b1990
Parent Commit: 9579733
Lines Changed:  +2,  -1
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl (+2, -1) (Diff)


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