Blender Git Commit Log
Git Commits -> Revision 790b151
Revision 790b151 by Clément Foucault (master) June 29, 2017, 15:08 (GMT) |
Eevee: Fix T51922: Avoid division by 0. Problem was caused by a division by 0 when rendering the probes. This patch make the visibility equal to 1.0 in this case. |
Commit Details:
Full Hash: 790b15112b630b60e3bb78407f258995685b1990
Parent Commit: 9579733
Lines Changed: +2, -1
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl (+2, -1) (Diff)