Blender Git Commit Log
Git Commits -> Revision 7941ea0
Revision 7941ea0 by Pablo Dobarro (master) March 16, 2020, 16:42 (GMT) |
Update viewport rotation origin when changing Face Set visibility Small UX fix. When hidding everything but the active face set with H, the last stroke lotation center can be in a part of the model that is hidden, so viewport navigation becomes confusing until you start a new stroke on the visible face set. Now the viewport navigation rotation center is updated to the active vertex when using a visibility operation that uses it, so it always rotates using the visible face set as the origin. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7137 |
Commit Details:
Full Hash: 7941ea02f8dab19f698dbd89922377db3bd00ac0
Parent Commit: ba26ade
Lines Changed: +12, -0
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt.c (+12, -0) (Diff)