Blender Git Commit Log
Git Commits -> Revision 7b9a6f8
Revision 7b9a6f8 by Clément Foucault (eevee-motionblur-object) April 6, 2020, 15:55 (GMT) |
EEVEE: Implement deformation motion blur This adds deformation motion blur by saving the vertex buffers of the previous frame. We modify the surface batch to pass the vert position as new attributes. |
Commit Details:
Full Hash: 7b9a6f823bf3c7c390724c3bf1e21ae1c5354b34
Parent Commit: 2f2fb44
Lines Changed: +107, -13
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_data.c (+26, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+4, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+68, -9) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+6, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/object_motion_vert.glsl (+3, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+4, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+68, -9) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+6, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/object_motion_vert.glsl (+3, -2) (Diff)