Blender Git Commit Log
Git Commits -> Revision 7c18fb0
Revision 7c18fb0 by Falk David (master) April 14, 2021, 16:52 (GMT) |
Fix T87406: Stroke color when using object color mode The color of the strokes was shifted when using `Single Color` or `Object Color`in Solid Display Mode. This was originally done so that it was still possible to differentiate strokes and fills. The fix allows for a completly flat shading by checking if the Lighting Mode is set to `Flat`. If it is, then the colors are not shifted for the strokes and everything will use the same color. Reviewed By: antoniov, fclem Maniphest Tasks: T87406 Differential Revision: https://developer.blender.org/D10957 |
Commit Details:
Full Hash: 7c18fb062d3656ec76e4e8c1045e7a8c9d44b132
Parent Commit: 71eaf87
Committed By: Antonio Vazquez
Lines Changed: +15, -7
1 Modified Path:
/source/blender/draw/engines/gpencil/gpencil_draw_data.c (+15, -7) (Diff)