Blender Git Statistics -> Developers -> filedescriptor

Falk David (filedescriptor)

Total Commits : 420
Master Commits : 41
Branch Commits : 379
First Commit : May 9, 2018
Latest Commit : April 19, 2021 (Today)

Commits by Month

DateNumber of Commits
April, 202142
March, 202185
February, 202138
January, 202120
December, 20205
November, 20206
October, 20200
September, 202011
August, 202039
July, 202080
June, 202093
May, 20200
April, 20200
March, 20200
February, 20200
January, 20200
December, 20190
November, 20190
October, 20190
September, 20190
August, 20190
July, 20190
June, 20190
May, 20190
April, 20190
March, 20190
February, 20190
January, 20190
December, 20180
November, 20180
October, 20180
September, 20180
August, 20180
July, 20180
June, 20180
May, 20181

Commit Distribution

PathNumber of Commits
soc-2020-greasepencil-curve217
greasepencil-edit-curve215
temp-gpencil-bezier-stroke-type147
temp-gpencil-bezier-v261
master41
greasepencil-object4
temp-lineart-contained2
collada2.81
TEMP-UI-DECOR1
temp-greasepencil-object-stacksplit1
hair_object1
tmp-TimelineHeaderButtonsStretching1
temp-outliner-visibility1
temp-benchmark1
blender2.8_snap_gizmo1
temp-udim-images1
temp-gpencil-io1
hair_guides_grooming1
tmp-COW_InsertKeyframe_Fix1
temp-modifier-rm-cddm1
benchmark1
temp-tab_drag_drop1
hair_guides1
tmp-CollectionsAnim1
soc-2018-cycles-volumes1
temp-sybren-particles1
tmp-b28-motionpath-drawing1
temp-keymap-save1
soc-2018-bevel1
ui_layout_gridflow1
temp-sybren-modifier-nonmesh1
temp-flexible-spacing1
temp-unified-collections1
temp-keymap-changes1
sculpt-dev1
topbar1
temp-sybren-cow-ocean1
temp-eeveelightcache1
experimental_gp_weight1
temp-ui-layout-2.81
temp-greasepencil-vfx1
interactive_physics1
tmp_hair_curves1
temp-select-axis1
temp-dynamic-overrides1

Favourite Files

FilenameTotal Edits
gpencil_curve.c67
gpencil_select.c58
gpencil_edit.c45
gpencil_edit_curve.c37
rna_gpencil.c30
BKE_gpencil_curve.h26
gpencil.c25
gpencil_geom.c25
DNA_gpencil_types.h24
gpencil_utils.c21

File Changes

ActionTotalPer Commit
Added40.0
Modified7411.8

Code Changes

ActionTotalPer Commit
Lines Added14 07748.2
Lines Removed7 43725.5

Latest commits Feed

Revision eb06ccc by Falk David (master)
4 hours 53 min ago
Fix T87448: Avoid uiBut update if value was same

Previously, clicking into a number field, changing nothing and then
clicking outside the field again would trigger an update (RNA prop
would be set to the same value again). This could potentially cause
an expensive operation (like a modifer) to run again, even if all the
parameters were identical.

The fix prevents this by treating unchanging values in the field as a
cancel operation.

Reviewed By: Severin

Maniphest Tasks: T87448

Differential Revision: https://developer.blender.org/D10976
Revision c2f77b9 by Falk David (temp-gpencil-bezier-stroke-type)
5 hours 34 min ago
GPecnil: WIP Transfer weights from curve to polyline
Revision 04a4f8b by Falk David (temp-gpencil-bezier-stroke-type)
April 17, 2021, 09:50 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
Revision 17ec934 by Falk David (temp-gpencil-bezier-stroke-type)
April 16, 2021, 19:49 (GMT)
GPencil: Use geom update flags in update functions
Revision 928ad8e by Falk David (temp-gpencil-bezier-stroke-type)
April 16, 2021, 16:45 (GMT)
GPencil: Add flags for polyline regeneration
Revision 8d7650f by Falk David (temp-gpencil-bezier-stroke-type)
April 16, 2021, 08:23 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
Revision a587650 by Falk David (temp-gpencil-bezier-stroke-type)
April 16, 2021, 08:12 (GMT)
GPencil: Hide handles in stroke mode

Note that this does not show the stroke selection for bezier strokes
yet. This would likely have to be implemented in a new shader.
Revision 3f03620 by Falk David (temp-gpencil-bezier-stroke-type)
April 15, 2021, 08:49 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
Revision 7c18fb0 by Falk David / Antonio Vazquez (master)
April 14, 2021, 16:52 (GMT)
Fix T87406: Stroke color when using object color mode

The color of the strokes was shifted when using `Single Color` or
`Object Color`in Solid Display Mode. This was originally done so
that it was still possible to differentiate strokes and fills.

The fix allows for a completly flat shading by checking if the
Lighting Mode is set to `Flat`. If it is, then the colors are not
shifted for the strokes and everything will use the same color.

Reviewed By: antoniov, fclem

Maniphest Tasks: T87406

Differential Revision: https://developer.blender.org/D10957
Revision 9ca55b1 by Falk David (master)
April 14, 2021, 08:14 (GMT)
Fix T87479: GPencil SVG export outside of camera

When trying to export a GPencil object to SVG from outside the camera
view, the expoted file would contain invalid data. This was because the
calculation of the bounding box did not have any objects to
iterate over.

The fix makes sure we create the object list before trying to calculate
the bounding box.

Reviewed By: antoniov

Maniphest Tasks: T87479

Differential Revision: https://developer.blender.org/D10975

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021