Blender Git Commit Log

Git Commits -> Revision 85f1b73

Revision 85f1b73 by Clément Foucault (master)
July 24, 2017, 13:36 (GMT)
Eevee: Planar Reflection: Remove distance approximation.

This commit separate the depth texture into another texture array.
This remove the need to output radial depth into alpha.
Unfortunatly it's difficult to recover position from the non linear depth buffer when applying reflection without adding a bunch of stuff.
This is in preparation of SSR planar reflections.

Commit Details:

Full Hash: 85f1b7358abb602b5a6200e2da32e82bfbf4ab65
Parent Commit: 1d99d08
Lines Changed: +18, -23

5 Modified Paths:

/source/blender/draw/engines/eevee/eevee_lightprobes.c (+16, -12) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/default_frag.glsl (+0, -4) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl (+1, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+0, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021