Blender Git Commit Log
Git Commits -> Revision 89530f1
Revision 89530f1 by Bastien Montagne (master) April 3, 2015, 09:17 (GMT) |
Fix T44240: Lamp Halo invisible in rendering. Halo is not possible when using 'deep' buffer shadow - reflect that in UI. When not using buffered shadows, switch lamp bufftype to 'regular' on render, as already done with 'halfway' method. |
Commit Details:
Full Hash: 89530f1486cecb3b1036d1b06964aee1ba68d3ac
Parent Commit: 4310128
Lines Changed: +5, -2