Blender Git Commit Log

Git Commits -> Revision 93936b8

Revision 93936b8 by Clément Foucault (master)
November 13, 2017, 22:25 (GMT)
GPUTexture: Add for stencil to default depth buffers.

Theses will be used by eevee SSS.

TODO: only allocate stencil if needed.

Commit Details:

Full Hash: 93936b8643b9c4f77fe13d35b41ecaa246843dd8
Parent Commit: ab01322
Lines Changed: +10, -3

4 Modified Paths:

/source/blender/gpu/GPU_texture.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+5, -0) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021