Blender Git Commit Log

Git Commits -> Revision 98360af

November 23, 2019, 13:14 (GMT)
Overlay Engine: Add FXAA as base Antialiasing

This will be enhanced by TAA or other technique.

Commit Details:

Full Hash: 98360afb33cf62df7ab6cf06eccf08e63f12eb7f
Parent Commit: 2723032
Lines Changed: +228, -17

2 Added Paths:

/source/blender/draw/engines/overlay/overlay_antialiasing.c (+134, -0) (View)
/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl (+17, -0) (View)

8 Modified Paths:

/source/blender/draw/CMakeLists.txt (+2, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+2, -3) (Diff)
/source/blender/draw/engines/overlay/overlay_edit_mesh.c (+5, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+11, -4) (Diff)
/source/blender/draw/engines/overlay/overlay_grid.c (+3, -3) (Diff)
/source/blender/draw/engines/overlay/overlay_outline.c (+1, -2) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+18, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+35, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021