Blender Git Commit Log

Git Commits -> Revision 9faf240

September 4, 2014, 12:22 (GMT)
Use the S matrix of the modifier CG algorithm for implementing collision
responses.

The S matrix together with the z Vector encodes the degrees of freedom
of a colliding hair point and the target velocity change. In a collision
the hair vertex is restricted in the normal direction (when moving
toward the collider) and the collision dynamics define target velocity.

Commit Details:

Full Hash: 9faf2408fbab424ebae87f4e845f377dd5c9032c
Parent Commit: 010a52f
Lines Changed: +126, -18

3 Modified Paths:

/source/blender/blenkernel/BKE_cloth.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/collision.c (+76, -0) (Diff)
/source/blender/blenkernel/intern/implicit.c (+46, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021