Blender Git Commit Log
Git Commits -> Revision a028335
Revision a028335 by Clément Foucault (draw-colormanagement) January 22, 2020, 18:36 (GMT) |
OpenColorIO: Improve/Cleanup Implementation This split the shader cache into caches for Shader, Lut and CurveMapping. This way we can have smoother updates when tweaking/animating the color managment (i.e. exposure and gamma should only recompile the shader). The curvemapping, predivide and dither options are no longer compile time optimized but use uniforms. I did not measure any performance difference. |
Commit Details:
Full Hash: a0283355fcf4d0064224a13140e08c2ab880213a
Parent Commit: e769be1
Lines Changed: +528, -377