Blender Git Commit Log
Git Commits -> Revision a55a69f
November 7, 2020, 10:53 (GMT) |
Fix Outliner editbone selection with 'Sync Selection' When editbones were selected from the Outliner (and they were connected to a parent) with the 'Sync Selection' option turned ON, they could not get duplicated. For duplication to work, the (connected) parent bone's tip also has to be selected [which was not the case when selection is done from the Outliner under above circumstances]. The reason being that armature_duplicate_selected_exec -> ED_armature_edit_sync_selection clears the BONE_ROOTSEL flag if the parent bone's BONE_TIPSEL is not set. Caused by rB71eb65328078 btw. The correct "parent-tip-selection" would actually happen in activation - `tree_element_active_ebone` -- `tree_element_active_ebone__sel` but for 'Sync Selection' this happens [also] in - `outliner_sync_selection_from_outliner` -- `outliner_select_sync_to_edit_bone` which did not do the "flushing" to the parent bone's tip Now use existing dedicated function for this. ref. T82347 Reviewers: Zachman Differential Revision: https://developer.blender.org/D9470 |
Commit Details:
Full Hash: a55a69f81a57250fe091e188148f0cf4db38d024
Parent Commit: 596fea8
Committed By: Joseph Eagar
Lines Changed: +5, -14